Monthly Archives: June 2013

Something to entertain you for a minute or two…

Ok, so I’ve been playing a lot of different games recently, and doing a lot of work, so I haven’t posted much lately.

But, here’s a video I found today on Kotaku (http://kotaku.com/these-dudes-know-how-to-break-it-down-to-final-fantasy-613734509) that I found really interesting.

There aren’t enough versions of “Just Dance” to ever get me to move the way these guys do. Take a look, and enjoy the start of the weekend!

P.S. – Got any games you want me to review? Comment below, because I’m definitely in the mood for requests. Thanks!

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2 Age of Wushu premium codes up for grabs

2 Age of Wushu premium codes up for grabs

I have in my possession two (2) Premium Loot Cards for Snail Games’ “Age of Wushu”.

To win, all you have to do is visit Twitter (https://twitter.com/myssiing/status/348908597738090496) and RT that status. Or, Tweet with the hashtag #myssiingwushu.

That’s it. If you do that, you have a chance to win.

These cards were given out at E3. Not sure where else, but you’d be hard pressed to find them elsewhere. So give it a go, share with your friends, and good luck!

Black Gold – Two universes in one game

You know what impressed me most at Snail Games’ booth at E3?  It wasn’t the fact that they had one of the best pieces of swag I got (which, by the way, is totally going on my wall):

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It wasn’t even the awesome, “Can you Wushu?” martial arts faceoff competition onstage.  And not even the politeness and friendliness of the Snail staff was at the top of my list (though it’s a close second).

What really impressed me was this game – Black Gold Online. http://bg.snailgame.com/

I’m a fan of steampunk.  I’m also a fan of fantasy.  It’s very rare that I find a game that actually does one or the other very well.  I’ve never found a game that blended the two together so seamlessly.  This game does it.

In BGO, you choose either the steampunk side or the fantasy side.  Both are fighting over a newly discovered resource they’ve labeled “Black Gold”, though it’s not oil (if that’s what you were thinking).  It’s found in the mountains that separate the two different communities. One side uses it naturally, the other to power their mechs.  As you can see, opposition from the start.

What really pulled me into this game, though, is the fact that you really have to be skilled.  In extremely popular MMORPGs that gain millions of players but shall not be named (WoW, that was kind of a long sentence…), as you level up and go out with your cronies and collect gear, it really doesn’t matter how much you know your character.  You press buttons, and you win.  (Seriously, I went back to “The Game” awhile ago after an extremely long break, had no clue how to play anymore, and still ended up not dying and getting geared.)

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In BGO, line of sight is everything.  Not only do you choose which skill you want to use, you have to know the skill in order to aim it properly.  There’s also dodging built into the game when you double click your direction.  You can roll forward, jump back, or jump to the sides.  You get a certain amount of energy to do this (which does quickly refill), but it makes PvP that much more intense.  Learning where someone might go, and aiming in that direction anticipating that movement requires real skill.

You also have to know your character.  You will build personal combos based on an in-depth character tree.  Two characters of the same type will play completely differently dependent on which skills were chosen.

There’s also two types of fighting.  On the ground hand to hand, and via a vehicle.  For the steampunks, there’s a mech you fight in.  For the nature lovers, a giant beast.  These vehicles give you a different set of skills to work with, and you can jump on and off of them during battle to switch it up.

Besides the more in-depth mechanics, the game is also beautiful.  Water graphics are really well done, and each side’s environment is skillfully crafted.  On the fantasy end, the land is lush and vibrant, filled with life.  The steampunk side is dirty and gritty, the land beaten down.  Both are great depictions of both worlds, and as you progress through the game, they’ll blend together more where the intense fighting is near the central mountains.

I’m really excited to play this game in closed beta soon, where I’ll be able to play for more than 20 minutes like I did at E3.  If all goes well, this could be my new “Game that shall not be named”.

BONUS – I received some closed beta keys from the guys at Snail.  I’m figuring out a way to disperse a couple of them through a contest of some sort.  If you have a good idea for one, post them in the comments below, and maybe that’s what I’ll do to send them out!

Candy Crush The Movie

Oh… my… God. I SO WISH this were real.

Youtuber Nigahiga once again nails it with this “trailer” for Candy Crush The Movie.

I know it’s fake, and I know it’s satire, but c’mon. Who wouldn’t want to see this? I think we’ve all been sucked in at one time or another by a casual game, and this pretty much sums up the whole experience.

Quest for a Free to Play: Marvel Heroes

Ok, so lately I’ve been attempting to play Marvel Heroes.  By attempting, I mean I’ve been logging in and playing for as long as I can before it freezes up and crashes.  Granted, this game is brand new, and my FrankenCompy is not, but I’ve heard from fellow players that this is a problem on their end as well.  Too many sprites on the screen, and the whole thing goes bonkers and passes out.

OTHER THAN THIS HUGE FLAW, I actually kind of like the game.  It’s very Diablo-esque in its game play, what with the three-quarter top down view and the clicking for movement.  However, and there’s quite a few of these, a lot of the UI design and crafting isn’t really to my liking.  Just popping in for the first time, it takes a minute to figure out how to add friends and whatnot.  

And crafting seems really clunky as well, not to mention slightly useless.  Sure, you can create some potions and stuff, but the buffs (at least in the starting levels) aren’t really worth the time and effort.

I’ve been playing as the Scarlet Witch, and she’s pretty awesome.  She can hurl cars, shoot out beams of energy, and even make enemies burn in a pool of psychic energy.  But, since moving and shooting lasers are mapped to the same button, it can be tricky at times.

Starting bosses can actually kill you pretty handily, especially if you’re not grouped.  The game has this thing, though, that automatically groups you with people in an instanced area if you’re not already in a group.  That helps out a lot, and simmers down the amount of random people asking to group up for one guy.  

There are also area quests, in which all players in an area partake in a particular quest given out.  That helps a lot, too, if you’re active in it.  However, there are already players who just stand on the sidelines and wait for everyone else to do the dirty work.

As a comic fan, I do like being able to play a game with some of my favorite characters.  And, since it’s a new game, I’m going to give the benefit of the doubt that they’re actually going to fix some of the bugs in the game.  

As much as I’d like to rate it higher, it is what it is, and that’s definitely average.  There are better F2P games, and there are worse.  If you’re a fan of the Marvel universe, definitely check it out.  You don’t have to pay any money for it, even though they hurl suggestions to do so at every loading screen (which there are a lot of).  Just grab a few friends and have fun with it, because as many issues as there are, it still can be a lot of fun.

BOTTOM LINE

3/5 – It’s a decent game with a lot of bugs.  Also a few issues with control mapping, crafting, and loading screens.  Tends to crash when there are too many sprites.  Go ahead and give it a go if you’re a Marvel fan, or just looking for a decent F2P.Image

Casual Games Addiction: Virtual Families 2

Casual Games Addiction: Virtual Families 2

Ok, so I’ve been a big fan of Last Day of Work games for awhile now, starting with Virtual Villagers back in the day.

Why should I like them? The graphics aren’t great, the gameplay is simple, sometimes it’s buggy as all get out. But you know what? They’re fun. Especially the Villager games where you have to solve puzzles to get further into the game.

The problem with Virtual Families 2 is there’s a huge lack of this. It’s more reminiscent of The Sims than the rest of the Virtual games. Even VF1 had a few more puzzles to unlock things in the house than this one does.

And yet, I’m still playing it. Maybe it’s because I want to decorate the house, or see how many kids I can pop out of my villagers before they get too old, or maybe it’s the fact that I’m a completionist who hasn’t yet unlocked all the goals or finished the house.

But, if you’re looking for a casual game, keep this one in mind. Just remember, it runs in real time unless you pause it, so don’t play and forget about it or you’ll come back to a dead family.

BOTTOM LINE
3/5 – Not a terrible little f2p game, but it could use a lot more to keep people’s attention intact.

http://www.virtualfamilies.com/

Back in the heat of it all

Interior Monologue:

Well, I’ve finally arrived back home in Arizona.  It’s over 100 and dry outside.  Inside, I sit here typing away as my son plays Minecraft in the living room and my daughter argues her case of why they should be playing Terraria instead.

The rush and craziness of E3 is behind me, but I still have a few loose ends to tie up.  There are still emails to write to new contacts, articles to write on what I saw at E3, and games to play.

Still, I can’t help but feel like I’d be better off moving somewhere like LA, where I might be able to actually get into the inner workings of the industry itself, and set off a firestorm of creativity and awesomeness.  I drove past a few buildings while I was there, including Nexon, Square Enix, and Riot.  As I looked out my car’s window, I just took it all in.  How awesome it would be to be back where I grew up, working at a job I love, in a place where you can find it all.

In the meantime, I’ll just keep plucking away at my freelancing stories, building up my portfolio in the hopes of something greater in the future.

 

Meanwhile:

I got a hold of some of Snail Games’ keys to access Black Gold, and I’m thinking of holding a contest to give them away.

Also, I’m starting up an article on this game called Skara that I found at E3.  It looked pretty interesting, but it’s still in Alpha and looking for people to help support it through Kickstarter.  I’ll be linking up the article when it’s done.

 

Thanks!  ^.^

~Myssiing

Well, it’s all over… until next year

E3 2013 has come to an end.  Thank God, because my feet are killing me.  It was, however, an experience to remember.  The basics were outlined here in my newest Examiner.com article: http://www.examiner.com/list/end-of-the-week-e3-experience-wrap-up

Here’s what I demo’d personally, and what I thought of them.

Castlevania: LoS2 – After waiting for an hour, I played about 7-10 minutes of this game before resetting the demo and leaving the booth.  Nothing new to see here, but I’m sure it’ll be successful after sucking off the teat of the Castlevania name.

Bandfuse – Sweet experience. Awesome in-game tutorials and personalization.  Would definitely buy.

Phineas and Ferb: Quest for Cool Stuff – If you’re a P&F fan, and if you’re not you should be, this is definitely a cool game.  It’s CGI, but they still made it look like the 2D cartoon.  It actually feels as if you’re playing the cartoon itself.  And, you can switch from P&F to Perry, which is ultracool.  Just a basic platformer, but it’s available for a bunch of different consoles.  Another one I would buy.

Zumba – Created after the dance fitness craze, this game was definitely cool to try.  I would hesitate in actual purchase, though, based on the fact that every game I get that’s “dance” or “fitness” gets played for about a week before gathering dust.  It was a pretty neat game, though, with actual instructors and scenes from across the world to guide you in the ways of Zumba.

Dragon’s Prophet – Free to play game from Sony Online Entertainment.  Cross Skyrim, World of Warcraft, and Pokemon, and you get this game.  It was really pretty, graphically, and played very nicely.  If this game were to cost you money, I would hesitate in saying to actually buy it, since there’s so many fantasy MMOs on the market.  But, since it’s free to play, I would definitely check into it if you’re into collecting things, and dragons… specifically collecting dragons.

Black Gold – Now this is a game that kind of came from left field for me.  It’s by Snail Games, the makers of Age of Wushu.  It’s a cross fantasy/steampunk game, where the two factions are fighting over “Black Gold”, a newly discovered resource.  The steampunk side is gritty and dark, while the fantasy side is bright and natural.  The two seem to blend really well, which surprised me.  With this game, also, you really need to have skill.  If you have skill, you can take down someone 10 levels ahead of you, even if they’re “stronger”.  The combat is highly based on line of sight, active dodging, and knowing your character.  Definitely a game to watch for.  (Also, I have some closed beta codes I’m going to be giving away soon, as well as two premium item cards for Age of Wushu.  I’ll keep you posted.)

Ensemble – Browser based MMO.  Their booth was better than the game.  They had all sorts of issues with responsiveness, which can be attributed to the demos that they had set up, but does not bode well for the game.  The graphics were very cartoony, and while this generally doesn’t bother me too much, they weren’t very well done.  It wouldn’t be so bad if the game were fun, but it seemed like a chore to even play.

And then of course there were all the trailers.  Oh my God, the trailers.  Blasting out the theme songs from every which direction.  It was so loud at times that you couldn’t even think.  Here’s a couple I was most impressed by, though:

Battlefield 4 – I have, admittedly, never played any Battlefield game.  However, I would like to follow that up with OH MY GOD I HAVE TO PLAY THIS.  This was by FAR the most impressive trailer of the bunch for me.  And I’m not typically into these types of pvp/fps games.  But it just looked like you were controlling a live action movie.  Even the intricate sounds of footsteps and a breeze passing by a window are thrown in there.  LOVE IT.

Titanfall – Again, not a game I would normally play.  But, I really like the concept of being able to be on your own, wall jumping with a jetpack on, and trying to be stealthy, OR bashing your way through control points in a giant mech.  Very versatile, pretty seamless gameplay, from what I saw, and it looks phenomenal.

Spark – I know a lot of people are comparing this to Little Big Planet, but I really liked the concept of this game, and I can’t wait to try out more.

Plants VS Zombies: Garden Warfare – Just for the lulz.

Need for Speed: Rivals – This looked really cool to me, especially with the additional support from someone on a tablet in a helicopter.  Really cool.

There were so many more games I wanted to try out, but I’m not standing in a line for two hours to play ten minutes of a game.  Especially when I had people to go meet with at certain times.  But, hopefully I’ll get to play some of them in the future, when I’m not surrounded by thousands of other hopeful players.

If you’d like to check out some pictures of the event, head over to my Facebook page. 🙂

Wargaming 15th Anniversary E3 2013 Party

Wargaming 15th Anniversary E3 2013 Party

This photo was taken last night at the Wargaming party, which was awesome. Take a look at what I had to say about it here. http://www.examiner.com/article/wargaming-party-blows-up-exchange-la

It’s the last day of E3, so I have to get ready for that. More coming up!

End of Day One – Article

I finished up my article on the XBox Media Event.

Here’s my personal opinion on the matter.

I love it.  All of it.  However, I don’t love having to pay 500 bucks for the XBox One, and I don’t love how “essential” Smartglass seems to be, and having to pay for that as well.

I was impressed with pretty much everything, actually.  I wasn’t let down by anything I saw (including the exclusion of Call of Duty).  I was, however, a little disappointed in what I didn’t hear.  No mention of privacy concerns.  This is a biggie in my book, and they didn’t even address it.  I’m sure they’re going to be hit with the question enough, as they already have been, but not even trying to smooth over the frustration of their customers seems somewhat off-putting.  But, that’s just me.

I also had the pleasure of going to the EA event, which I would like to have written about, but my camera died, and internet was crap, so I really didn’t get to take many notes. :/ However, I think overall EA did a better presentation, and had more fun with it.  They had celebrities, awesome lighting, good jokes, and just seemed to be enjoying themselves a little more.  Not like the mostly completely professional XBox presentation.

Day one is over, and E3 officially begins tomorrow.  With very little to actually be disappointed by, this is turning out to be a blast.  I can’t wait for tomorrow.

 

(Check out the link to my article to see a video of the MGS:V intro if you missed it, as well as highlight photographs from the event.)

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