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My short rendezvous with ‘ArcheAge’ leaves me wanting more

‘ArcheAge’ is just finishing up with its open beta. Sadly, I didn’t get to play it as much as I would have liked to, but I did attain level 15, clear the first two areas, get a mount and a glider, and became a wife. Not too shabby, I must say.


So, what is ‘ArcheAge’? It’s a new F2P MMO (fun fact, almost just typed MOO – lol) from Trion that promises open world sandbox play in a world filled with angst and vengeance. You have your run of the mill mobs – ogres, spirits, small animals – and a basic quest line, with side quests to keep you busy. And of course, there’s crafting. Oh My God the crafting. This is sincerely the most crafting intense game I’ve ever seen apart from games like ‘Minecraft’. Aside from crafting your normal armor and weaponry, you can craft houses and everything that goes in them, boats and ships to take to the sea, and even better gliders so that you can bomb your enemies from above.

By enemies, I mean the other faction. This is a very PvP centric game – if it’s red, it’s dead. There’s no option to go to a strictly PvE or RP server, as there is in ‘WoW’ or other MMOs. PvP is everywhere. However, you better make sure that you’re fighting with honor. If you’re caught doing dishonest warfare (slashing down low level players, for instance), stealing, trashing other people’s farms, or other various offences, you will be taken to trial.

Now, this trial system is a bit different than, say, ‘League of Legends’. You’ll be taken to trial while you’re still online, and you’ll get to see what the jury has to say in the chat log. An interesting take on internet justice. Seeing as how this was open beta, I have no idea how well this will actually work once the game goes live. I’m hoping it cuts down on serious griefing infractions, but we’ll have to see. If it goes too rampant, they may have to scale it back a bit, or leave it for the worst offenders. Pirates, take heed, you may want to stay on your ships.


Overall, the game is beautiful. To be honest, I had the graphics scaled way back on my machine, because my video card isn’t all that great. I did peek over at my husband’s screen, and the detail was much better. But, even with my lowest setting graphics, I was still pulled in by how well done the graphics are. It’s still not as realistic as, oh y’know, real life, but it’s a major step up from some of the cartoony looks of ‘WoW’ (I’m aware they’ve cranked up some of the graphics. I haven’t played in a couple years, though, so I’m basing off of that.) and demands your attention. The sound is beautiful, and the ambience is also realistic with the chirps of birds or the sound of water.

A few things that could be improved, though — The UI is almost a complete ripoff of ‘Tera’, and could use a little more “oomph”. The map starts out HUGE, but you can choose between small, medium, and large. It’s slightly annoying, though, in that it’s a HUD map with a clear background. That’s okay in some areas, but when you have 50 buildings around you, it’s a little too chaotic. I also had a hard time getting my abilities to go off (I’m a clicker, so sue me.) during battle, or even selecting targets. TAB targeting is basically the only way I could get things done. Something that I like, but other people may not, is the lethargic controls. Just like ‘Tomb Raider’ slowed down the speed of movements to make them more realistic, so did ‘ArcheAge’. Movements such as running, jumping, swimming, and fighting seems slow. But, it does increase its authenticity. You don’t just appear on your mount, you take hold and vault yourself up on that mofo.

If you’re looking for an MMO that offers a true OPEN WORLD experience, I highly suggest trying ‘ArcheAge’. I know I’ll be playing it when the launch happens. And, hey, if you want to get a headstart, you can always become a founder.

An MMO based on Virtual Currency?

I am not a techno-phobe.  I’m probably closer to the polar opposite, seeing as how I love technology and all it can do for us.  However, I’m still shaky on the vision that is “Virtual Currency”.  And, with the issues we’ve been seeing recently (see Bitcoin bankruptcies), I’m not sure we’re ready for something like that.  Mostly because it’s not really grounded in any real value.  There’s nothing to back it up.  It’s only worth what somebody will pay for said currency, and even then it’s solely based upon an idea that there’s value.  

So, when I saw this link this morning ( and read it, I wasn’t actually all that thrilled.  I want to like this game.  I want to like the fact that anyone can sign on and hunt for money.  Could you imagine doing that in real life?  Walking around and going through garbage, digging holes, and looking under stones for a buck or a quarter?  That would be insanely awesome if that’s all you had to do.

The concept sounds so simple, and I think that’s what bugs me the most.  It’s too easy for anyone to “hunt” this virtual currency.  If it were truly that easy to make money, everyone would be doing it.  If everyone is rich, is there really value in anything?

And it’s still not backed up by anything tangible.  What if there’s a massive blackout on the servers, and everyone’s currency is reset?  Congratulations, everyone is broke now.

Maybe I’m just not grasping the concept correctly.  I want to try this out before I come to a complete decision on whether it’s a bad idea or not, but just the description of the game leaves me uneasy.  How do you keep track of virtual currencies over different markets and denominations of value, especially when there’s no actual asset related to it?  And, if everyone is just going out and hunting for money, is it really a good game to put out there for the masses?  Is it really even a game at all, or just a virtual representation of manual mining of bits?  

I think there are a lot of factors to be considered before this hits the mainstream.  What do you think?  Am I off the mark on this, or do you agree that we should be cautious?

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